Macromedia Flash Lite 1.1 for mobile phones enables Flash designers, developers, and content providers to quickly create engaging content for mobile phones using the ActionScript scripting language, drawing tools, templates, and their own creativity. Users can view and interact with a wide range of Flash content such as cartoons, games, informational guides, and dynamically updated applications, just to name a few (see Figure 1).
Figure 1: Add fun and functionality to mobile phones with Flash Lite 1.1.
The Flash Lite 1.1 profile offers a lot of opportunities for developers to create animated and data-driven content that consumers will be demanding in the near future for their multimedia capable handsets. Not all Flash content will be developed and distributed for free, and this is one of the benefits for you if you're interested in Flash on handsets—the potential to sell your content to both operators and directly to consumers is remarkable. If you want to get in on some of the action, now's the time to get on board.
Flash Lite 1.0 provided NTT DoCoMo handsets in Japan a way to display Flash content to users, and so far the acceptance has been overwhelming. Flash Lite 1.1 provides new features that enhance the existing feature set, including:
Flash Lite 1.1 also comes with a new content development kit (CDK). You might also want to check out Troy Evans' Introducing Macromedia Lite 1.1, which provides additional information to what I've mentioned here.
The makes and models of handsets that support Flash Lite 1.1 are constantly evolving with handset manufacturers, OEMs, and operators announcing new devices all the time. For an up-to-date list of handsets that support Flash Lite 1.1, refer to the Macromedia Mobile and Devices Developer Center.