Filters let you add interesting visual effects to text, buttons, and movie clips. Filters are most often associated with applying drop shadows, blurs, glows, and bevels to graphic elements. A feature unique to Flash is that you can animate the filters you apply using motion tweens. For example, if you create a ball (or sphere) with a drop shadow, you can simulate the look of the light source moving from one side of the object to another by changing the position of the drop shadow from its beginning and ending frames in the Timeline.
After you apply a filter, you can change its options at any time or rearrange the order of filters to experiment with combined effects. You can enable or disable filters or delete them in the Property inspector. When you remove a filter, the object returns to its previous appearance. You can view the filters applied to an object by selecting it; doing so automatically updates the filters list in the Property inspector for the selected object.
You can apply one or more filters to selected objects using the Property inspector. Each time you add a new filter to an object, it is added to the list of applied filters for that object in the Property inspector. You can apply multiple filters to an object, as well as remove filters that have been previously applied. Applying different filters affects the appearance of a movie clip instance (see Figure 1).

Figure 1.Various examples of filter effects applied to movie clip instances
For information on how using filters can affect the performance of your SWF files, see the following sections of Flash LiveDocs: About Filters and Flash Player Performance (Using Flash > Using Filters and Blends > About Filters and Flash Player Performance); and About Error Handling, Performance, and Filters (Learning ActionScript 2.0 in Flash > Animation, Filters, and Drawings > Using Filter Effects > About Error Handling, Performance, and Filters).
Click the Add Filter (+) button and select a filter from the Filters pop-up menu (see Figure 2). The filter you select is applied to the object and the controls for the filter settings appear in the Property inspector.

Figure 2. Adding a filter to the Filter tab in the Property inspector
Experiment with the filter settings until you get the look you want. For details about the settings available for each filter, see the following sections in Flash LiveDocs:
You can create a filter settings library that allows you to easily apply the same filter or sets of filters to an object. Flash stores the filter presets you create in the Property inspector on the Filters tab in the Filters > Presets menu. You can delete or rename any presets as desired.
You can also share libraries of preset filters with other developers by providing them with the filter configuration file stored in your Flash Configuration folder.
For more information, see the following section of Flash LiveDocs: Using Flash > Special effects > About filters > Creating preset filter libraries.
Note: Alt-click the enable icon in the Filter list to toggle the enable state of the other filters in the list. If you Alt-click the disable icon, the selected filter is enabled and all other filters in the list are disabled.
Note: You can Control-click the enable or disable icon in the Filter list to enable or disable all the filters in the list.
At this point, you may want to try applying a basic filter effect yourself. There are many examples (see above) in the Flash documentation. However, an easy example to start with is applying a drop shadow, so try it out by using the following steps.
Note: When you apply a filter preset to an object, Flash replaces any filters currently applied to the selected object(s) with the filter(s) used in the preset.
Use the Drop Shadow filter's Hide object option to create a more realistic look by skewing the shadow of an object (see Figure 3). To achieve this effect, you need to create a duplicate movie clip, button, or text object, apply a drop shadow to the duplicate, and use the Free Transform tool to skew the duplicate object's shadow.

Figure 3. Skewing the Drop Shadow filter to create a more realistic shadow