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as3isolib Actionscript 3 Isometric Library
as3isolib is a great isometric library for actionscript 3 by Justin Opitz. This is a lower level isometric library that could be used in building your own isometric gaming engine or learning more about the popular isometric view in games or other flash content. From building basic blocks… To constructing sprites and objects with individual iso objects [...] (translate)
Adobe AIR Supports XSLT
The internet is funny. Things get written, then cross-referenced, then indexed by mammoth search engines. Later, when the truth changes, the old postings stay around in various indexes. So, if you did a search for "Adobe AIR XSLT" via your... (translate)
Adobe AIR Supports XSLT
The internet is funny. Things get written, then cross-referenced, then indexed by mammoth search engines. Later, when the truth changes, the old postings stay around in various indexes. So, if you did a search for "Adobe AIR XSLT" via your... (translate)
Source Code for Justin’s Demos
In a stunning move of bravery, Justin Everett-Church has provided us the source code to some of the demos from this morning! Now you too can amaze your friends and astound yourself with what is possible using Flash CS4 and Flash Player 10. Get yer demos here. Thanks, Justin! (translate)
Dem Bones Were Made For Walkin’
I probably shouldn’t be showing you this but I can’t help myself. I’ve got my hands on a copy of Flash CS4 so hop in, we’re going for a spin. Just as we hypothesized, the Bone Tool is amazing. You don’t have to cut up the image before applying bones to any vector. [...] (translate)
October 11, 2008
The process of getting Flash to communicate with an Arduino on Linux (specifically Ubuntu 8.04) seems to be poorly documented. The basic steps are as follows: Download, compile and install serproxy using the whole make, make install rigmarole. Serproxy will be installed by default in /usr/local/bin. Configure serproxy appropriately by copying the sample serdata.cfg file to [...] (translate)
"All true things must change, and only that which changes remains true."
“All true things must change, and only that which changes remains true.” - Carl Jung, Mysterium Coniunctionis (translate)
AS3 EventManager 1.23: cleanUp method added
A major reason why some users of my EventManager class may see more memory leaks being shown than actual memory leaks is because EventManager stores all the listeners in a dictionary. If we remove a display object then technically (if weakReference is set to true) the listeners are removed for the DisplayObject and its children. Until today, [...] (translate)
ActionManager
I was asked recently - well, okay, not that recently, I've been busy - about our ActionManager system and how it works. I said that if I had time I'd open-source it; so here's a (cut-down) version of it. Our system was developed in AS2, and has now been ported to AS3; it's been around for a while now and has taken most of what we've thrown at it. It serves our purposes; it may not serve yours. At its root, it's a simple concept, and it's not far removed from many tweening engines that exist out there. read more (translate)
Tim In The LA Times On Getting Serious
As Tim mentioned earlier this week during tough times it's important to work on things that matter. The LA Times dives into Tim's thinking with a piece published yesterday. From the story: O'Reilly argues that Silicon Valley has strayed from the passion and idealism that fuel innovation to instead follow what he calls the "mad pursuit of the buck with... (translate)