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Getting oriented to 3D
Macromedia Director 8.5 builds on earlier versions of Director, but the inclusion of 3D features introduces new concepts. Once you're familiar with these concepts, using the 3D features becomes much easier.
This article presents some of the basic concepts you'll need to understand to make use of 3D cast members in your movies. Each of these concepts is also illustrated in the sample movie provided.
Downloads the Windows 3d_intro.zip(137k)
Downloads the Macintosh 3d_intro.sea.hqx(237k)
- About 3D cast members and sprites
- Inside a 3D world
- About the sample movie
- Creating the 3D cast member
- Adding a sphere to the world
- Adding a shader
- Adding the texture
- Animating the sphere
- Adding a box
- Animating the box
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