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Using local connection objects in Macromedia Flash MX
You can use local connection objects to develop Macromedia Flash MX movies that can send instructions to each other without the use of FSCommand or JavaScript. Local connection objects can communicate only between movies that are running on the same client machine, but they can be running in two different applicationsfor example, a Macromedia Flash MX movie running in a browser and a Macromedia Flash MX movie running on a desktop. You can use local connection objects to send and receive within a single movie, but this is not a standard implementation; all the examples in this article illustrate communication between different movies.
See TechNote 16243 for an example of a local connection object.
- How to use local connection objects
- Local connection object methods
- LocalConnection.close
- LocalConnection.connect
- LocalConnection.domain
- LocalConnection.send
- Local connection object event handlers
- LocalConnection.allowDomain
- LocalConnection.onStatus
- Local connection object constructor
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Macromedia
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19 April 2002 |
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Flash, Local Connection Object, LocalConnectionObject, LocalConnection.allowDomain, LocalConnection.close, LocalConnection.domain, LocalConnection.onStatus, LocalConnection.send, LocalConnection object example, tutorial |
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